My sketching kit and the reasons for loving it!

Most designers know that hand drawn sketches is the best way to communicate the essence of an idea or the initial interface solutions. Since I use paper sketches a lot people frequently ask me what material to use. Following years of extensive testing I have found a sketching kit that lets me focus on the idea and avoid details. Let me present the perfect companion to any creative professional.

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All designers should know how to draw conceptual sketches

Dear folks, Today I am going to present my sketching technique to an awesome audience of creative professionals from all corners of the media industry in Stockholm. Thanks to Inhouse I got this great opportunity to convey my message that an idea is best communicated on paper which is extra exciting since Inhouse is one of the leading recruitment agency specialized in providing talents for advertising, marketing, communication and information, as well as finance and business support. Here is today’s presentatio

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Mårten is full of energy and great ideas, I would recommend him in a heartbeat!

Hi, I’m Jonas Björkman from The art of  job. I had the pleasure of  working with Mårten Angner during the redesign of merajobb.se. This was my first project with Mårten and his way of working was both productive and efficient. Sometimes effectiveness can stand in the way of creativity but in this project I would say quite the contrary, Mårtens input did always contribute to my work.

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Merajobb engaged me to lead the redesign their job site

I was asked to join the team at Merajobb, the collective job site for three of Sweden’s largest newspapers, to completely redesign their site.  My role was to lead, analyze user needs, create a site concept and make sure no greatness was lost in the process.  The team, consisting of  the developers at HR north, designer Jonas Björkman from The Art of job and I completed the project in record speed.

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Ginza enganged me to redesign their check out process

In an Eye tracking study I conducted for Ginza, users had a hard time getting through the payment process. I was asked to completely redesign the complete check out process. The final solution when published reduced the customer care issues drastically and resulted in an 18% increase in invoice payments, and an over all increase of the payment conversion rate by almost 2%.

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One year anniversary for the first conceptual sketches of this site

TheMakingOfBlanketTeaserIt is now exactly one year since I created the first conceptual sketches for this site. This seemingly simple project was one of the most challenging projects I have ever completed. The site really forced me to use all the methods I have normally use in my projects for clients and have consumed an unbelievable amount of effort to make it perfect in every respect. Here is the story of how it was created.

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Black belt mobile user interface designers groomed in sketching technique

SketchingSeminarTeaserOne of my goals as a professional is to share my knowledge with people that I really respect in the business. I got a perfect opportunity for doing just so, last week. I was asked by some of Stockholm’s most brilliant mobile interface designers to give a  seminar on my conceptual sketching technique.

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Mårten helps us to focus on the right things at the right time!

RebtelHeartWe at Rebtel have chosen to contract Mårten as an interaction designer and I’m very satisfied with that choice. Mårten has proved himself to be very good at facilitating the creative process through his extensive experience and passion for usability. He asks all the questions we’ve stopped asking ourselves and he’s not satisfied until we really focus on the user’s perspective. This can sometimes be exhausting but the results are sure worth all the effort.

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Engaged as an in house usability expert at Rebtel

RebtelHeartI have wanted to work with a telecommunication operator for a long time. International calling is filled with exciting challenges for a user experience designer. Through signing of a contract with Rebtel this dream will finally come true!

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Usability is not a task, phase or profession. It is all or nothing!

Mårten AngnerMillions of sites and systems in the world are exhausting to use, very ugly and filled with features that are not needed by anybody. But there are glimmering exceptions where everything just seems to be working smoothly together. What makes the difference? Is there a secret formula? In this post I will let you in on some of those secrets. Creating usable applications is within your reach, but only if you are willing to make usability your number one priority!

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Mårten Angner | Interaction Design Technology | Axvallsvägen 52 SE-121 52 Stockholm | marten@angner.se | +46707770579